World’s First Ambigram Card Game ReleasedJul 10th, 2009 | By Editor | Category: Products
FlipScript has released the world’s first ambigram card game, called simply “Ambigram”. The game is notable in that all of the 50 playing cards display an ambigram on both the front and the back of each card.
The rules are simple: Each card in your hand will contain an ambigram, displaying one word when it is read upright, and another word when it is read upside-down (like “Angel” / “Finger”). You can play either of the two words in your ambigram on either of the two words that are currently displayed on the deck (like “Drink” / “Angel”).
The first few rounds are simple, since you will have lots of different ways to play the possibilities in your hand, but you had better plan ahead and pay attention not just to your own cards, but to what cards your opponents have, because the game gets a lot trickier in the later rounds. You don’t want to get caught drawing a fist full of cards when your opponents are almost out!
To make the game even more challenging, your opponent might zing you at any time by slapping you with a red “Double Joker” or a red “Double Angel” card that contains the same word in both directions, doubling the chances that you’ll have to draw!
Of course, you could plan to zing them back with a red “Double Siren” card, but don’t get caught holding that card in your hand for long, because not only is it twice as hard for your opponent to play on, it’s also twice as hard for you to get rid of! You had better plan ahead, or your scheme to attack at the end when it can hurt the most might come back to bite YOU!
Simple to learn, but filled with plenty of twists (literally), Ambigram! the game provides hours of fun for the whole family.
About the Playing Cards
The Ambigram deck itself seems impossible at first, and in fact, it would have been impossible just a few years ago. No human being could have designed it alone, even if they possessed several lifetimes to work on the problem.
For example, below is a picture of one “suit” from the game: the complete set of 7 “Joker” cards (there are also 7 such suits in the deck, for a total of 49 ambigram cards). You will see that all of these cards say “Joker” when presented in this orientation, but all 7 of them also display a different word when turned around. Every single card in a “suit” is totally different, yet viewed the other way, they are also all the same.
The center card has its corner ambigrams displayed in red since it says “Joker” in both orientations. The red cards become a critical part of effective game strategy.
To find exactly what words to use for the deck, a computer was programmed to go through the entire English Dictionary, word by word, and locate 7 words that could all form an ambigram with themselves, and also form an ambigram with every one of the other 7 words that were being located – a total of 49 ambigrams in all.
It took the computer 16 days to go through the Dictionary and return the answer: Angel, Drink, Finger, Joker, Killer, Learn and Siren - the amazing set of words that make up the 49 cards for Ambigram! the Game. Those 49 ambigram cards are joined by a single green Wild card, for a total of 50 spinnable round cards that play out differently every time!